This topic is for the discussion of issues relating to this update of GameMaker. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://contact.gamemaker.io/contact-us
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct by checking User Permissions and Internet Access Required by GameMaker before you submit any bug reports or post issues here.
You should post here if:
Release Notes
Runtime Release Notes
Current Release - IDE v2022.1100.0.246 Runtime v2022.1100.0.258 (Nov 22, 2022)
This one is a small stability bug-fix update and mostly on the IDE side, so see the release notes for the full details.
And, speaking of release notes, we need to restore the download link on that page above, but for those who have been waiting so patiently... https://gms.yoyogames.com/GameMaker-Beta-2022.1100.0.246.deb
Beta 6 - IDE v2022.1100.0.244 Runtime v2022.1100.0.256 (Nov 15, 2022)
Adds a handful more layer effects for use in your rooms, a compiler fix for if you're using Android API 33 and you have Lint-checking enabled, and an important fix for SSO users to enable them to go offline. As ever, see the full notes above for all details.
Betas 5-3 are missing here (apologies!), but their info can be found elsewhere in this thread.
Beta 2 - IDE v2022.1100.0.230 Runtime v2022.1100.0.214 (Nov 1, 2022)
Introduces lovely new functionality for adding audio effects in-game; pasting into the image editor as a new layer (rather than as a brush); fixes for when trying to use GM offline if you had previously signed-in using SSO; some new Feather rules and a good selection of Feather bugs fixed; and a number of other fixes as well.
Original Release - IDE v2022.1100.0.227 Runtime v2022.1100.0.210 (Oct 20, 2022)
This is a very early look at November’s version, so we can concentrate on the LTS version for October and still introduce some of the newer November (2022.11) changes for your feedback sooner, as you will see there are some quite important changes as soon as you launch this new version!
The 2022.11/1100 release brings the ability for you to pick which bits of your runtimes you wish to download (allowing for smaller install sizes and less time downloading after a new install/update) and a number of other general fixes. It's linked-to in the release notes already, but you can read all about that new dialog here.
On the runtimes side, there are already a number of bug fixes and a selection of new functions, such as for arrays and Spine skeleton attachments - with more to come in future betas.
A reminder that there is no matching Ubuntu IDE for any version earlier than Beta 7 above. (The Ubuntu IDE before that one is from March, so please don't use that nowdays, get the new one I linked higher up...)
As ever, PLEASE check the Required SDKs FAQ before/during updating and ensure your antivirus/OS permissions are correct by checking User Permissions and Internet Access Required by GameMaker before you submit any bug reports or post issues here.
You should post here if:
- Something has changed between the previous version and this one, breaking your game (i.e.: code that worked previously now does not)
- Something reported as fixed in the release notes is not actually fixed
- You are having IDE or system issues related to something new in this update
- You are having issues with new features introduced in this version
- You are having issues updating to this version
- Everything works and you want to tell us we are great (seriously, let us know if it all works correctly for you)
- If the issue is with the IDE, then please give a screenshot if you can to help illustrate the problem and always attach the "ui.log" file found via the "Open Log in ..." Help menu command inside GameMaker
- If it is a code issue, then link to or attach a YYZ showing the most basic project possible which exhibits the behaviour
- If it is a system issue (like compiling to a specific target or running on a device) then please always include the compiler log we ask for (it's genuinely very important!) and provide details of the machine being used as well as the software versions involved
Release Notes
Runtime Release Notes
Current Release - IDE v2022.1100.0.246 Runtime v2022.1100.0.258 (Nov 22, 2022)
This one is a small stability bug-fix update and mostly on the IDE side, so see the release notes for the full details.
And, speaking of release notes, we need to restore the download link on that page above, but for those who have been waiting so patiently... https://gms.yoyogames.com/GameMaker-Beta-2022.1100.0.246.deb
Beta 6 - IDE v2022.1100.0.244 Runtime v2022.1100.0.256 (Nov 15, 2022)
Adds a handful more layer effects for use in your rooms, a compiler fix for if you're using Android API 33 and you have Lint-checking enabled, and an important fix for SSO users to enable them to go offline. As ever, see the full notes above for all details.
Betas 5-3 are missing here (apologies!), but their info can be found elsewhere in this thread.
Beta 2 - IDE v2022.1100.0.230 Runtime v2022.1100.0.214 (Nov 1, 2022)
Introduces lovely new functionality for adding audio effects in-game; pasting into the image editor as a new layer (rather than as a brush); fixes for when trying to use GM offline if you had previously signed-in using SSO; some new Feather rules and a good selection of Feather bugs fixed; and a number of other fixes as well.
Original Release - IDE v2022.1100.0.227 Runtime v2022.1100.0.210 (Oct 20, 2022)
This is a very early look at November’s version, so we can concentrate on the LTS version for October and still introduce some of the newer November (2022.11) changes for your feedback sooner, as you will see there are some quite important changes as soon as you launch this new version!
The 2022.11/1100 release brings the ability for you to pick which bits of your runtimes you wish to download (allowing for smaller install sizes and less time downloading after a new install/update) and a number of other general fixes. It's linked-to in the release notes already, but you can read all about that new dialog here.
On the runtimes side, there are already a number of bug fixes and a selection of new functions, such as for arrays and Spine skeleton attachments - with more to come in future betas.
A reminder that there is no matching Ubuntu IDE for any version earlier than Beta 7 above. (The Ubuntu IDE before that one is from March, so please don't use that nowdays, get the new one I linked higher up...)
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