We’re proud to announce that we’re Open Sourcing the extensions we provide through the GameMaker Marketplace.
Fresh new extensions:
Other extensions:
Open Source means that we publish all the code required to build each extension from scratch. All the source code will be made available, so you’ll be able to see how it’s built, build a debug version and instrument, replicate, and fix issues.
All our repositories are released under the Apache 2.0 License.
You can fork these repositories and build them yourself. If you have any bug fixes (or even feature additions), you can submit Pull Requests that we’ll review and work with you to complete.
Any bugs and feature requests can be submitted using the ‘Issues Tracker’ on Github for the appropriate extension.
Releases will be available through the Github ‘Releases’ section, and we’ll still be updating the Marketplace, too.
We’ll continue to update these extensions as new features are added, and hope you'll work with us and the community to improve the GameMaker ecosystem!
We’ll update this post with links to the latest versions over the coming weeks.
Russell
Fresh new extensions:
- FMOD (NEW - BETA)
Other extensions:
- Steamworks
- AdMob
- GameJolt
- Apple In App Purchasing
- App Tracking Transparency
- Google Play Services
- Google Play Billing
- Google SignIn
- Mobile Utils
- Web View
- Firebase
- GDK Extension (this requires the developers to be enrolled in Id@XBox, see link)
- EOS Extension (Epic Online Services)
- GOG Extension (Good Old Games)
- H5GamesAds (BETA)
- Apple GameCenter
- Apple SignIn
- GX.games
- Google Play Pass Licensing (requires developers to be enrolled in the Google Play Pass program)
- Google Play Licensing
- Mobile Review
- IronSource
- Discord
- Bluetooth
Open Source means that we publish all the code required to build each extension from scratch. All the source code will be made available, so you’ll be able to see how it’s built, build a debug version and instrument, replicate, and fix issues.
All our repositories are released under the Apache 2.0 License.
You can fork these repositories and build them yourself. If you have any bug fixes (or even feature additions), you can submit Pull Requests that we’ll review and work with you to complete.
Any bugs and feature requests can be submitted using the ‘Issues Tracker’ on Github for the appropriate extension.
Releases will be available through the Github ‘Releases’ section, and we’ll still be updating the Marketplace, too.
We’ll continue to update these extensions as new features are added, and hope you'll work with us and the community to improve the GameMaker ecosystem!
We’ll update this post with links to the latest versions over the coming weeks.
Russell
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